This tutorial will guide you through using the "Resize Spot on Tap" snippet, which allows you to trigger resizing animations on specific spots within your VR space. This snippet provides options to customize the new size, animation duration, easing type, and looping behavior.
Purpose of the Snippet
The "Resize Spot on Tap" snippet is designed to trigger a resizing animation when a user taps on a specified spot in your XR scene. This feature is particularly useful in creating interactive educational tools, games, or any experience where highlighting or emphasizing objects through size changes enhances the overall experience.
Setting Up the Snippet
This is the Snippet Window with the different fields. We will go through these step by step.
1. Select the Spot(s) to Trigger the Resize Animation
The first step is to choose the spots that will trigger the resizing animation upon being tapped. This field allows you to select one or more spots in your scene that will act as the trigger for the resizing animation. These can be any interactive elements, such as 3D models or images, that respond to user taps.
2. Choose the Spot(s) to be Resized
Next, specify which spots should be resized when the trigger spot is tapped. This field allows you to select the spot(s) that will be resized. You can choose any objects in your scene that you want to respond with a size change when the user taps on the trigger spot.
3. Set the New Size
Define the new size for the selected spots by specifying scale factors along the X, Y, and Z axes. Enter the desired scale factors for the X, Y, and Z axes. For example, a value of '0.5' reduces the size to half, '1' keeps the original size, and '2' doubles the size.
4. Set the Animation Duration
Control the duration of the resizing animation. Set the duration for how long the resizing animation should take, in seconds. This setting determines the speed of the size transition.
5. Choose an Easing Type for Smooth Transitions
Easing functions add a natural feel to animations by controlling the speed and smoothness of the transition. Choose from various easing options, such as Linear, inBounce, or inOutSine, to determine how the animation transitions through its duration.
6. Configure Looping Behavior to Repeat the Animation
Decide if the resizing animation should repeat and, if so, how it should loop.
Select the looping behavior:
- None: No looping.
- Normal: Restarts the animation from the beginning each time.
- Incremental: Continuously increases the size in the same direction.
- PingPong: Alternates the size, growing and shrinking in each loop.
8. Number of Playback
Specify how many times the animation should play. Use '-1' for an infinite loop.
Conclusion
The "Resize Spot on Tap" snippet in Fectar Studio is a versatile tool that allows you to create interactive and engaging VR experiences by resizing objects when users interact with them. By adjusting the size, duration, easing, and looping options, you can craft unique animations that enhance the overall user experience. Experiment with these settings to create the exact resizing behavior you want in your XR scenes.