Adding 3D models to your scene will definitely help bring your Space to the next level. Giving your users the option to see your product, machine, and, or design in 3D will give you the edge you need to convey your Story!
Add a 3D model to an AR or VR Space.
Open Fectar Studio, go to the Space you want to edit and open the Layout tab. Click on Add Content.
The File Manager window will pop up. You can upload your 3D files(.glb or glTF zipped) or use a 3D object in the File Manager. Then, click on the 3D Object and click on Select.
To learn more about the file manager, click here.
Your 3D Object is assigned to your Space. You have created an 3D spot. Next, you can fill in the required Height of the 3D Object. The default width is 100 centimeters. To save your spot, click the Orange Save button.
On the right side, you can change the Position and Rotation of the 3D Spot. To learn more about position and rotation, please click here.
TIP : Use the Spatial Editor to easly Position and Rotate your 3D Object. Learn more about the Spatial Editor here.
Properties of a 3D Spot
At the bottom of the Spot Properties tab, you will find the options concerning 3D Spots. By default, the 3D Object has a Height of 100 CM. However, if you want the 3D Object to be bigger, you can change the number 100 by a higher value.
Sometimes, a 3D model is not correctly centered. Then when you rotate and position the 3D Object is not visible or is entirely in the wrong place. If this happens, you can Try to toggle on Calculate Pivot. Fectar Recalculates the Pivot of the 3D Object to be at the center of the 3D Object.
Add Interaction to your 3D model
You can read more about adding the button action to hide and reveal content to your 3D model here.